CPU usage of widget package goes through the roof in emulator upon saving new sleep period
It seems to be allocating tons of memory and using a crapload of CPU when a new sleep period is saved in Sleepmeter. Need to figure out why that is.
The memory usage is evidenced by dalvik spewing lots of GC logs indicating it is cleaning up tens of thousands of objects and several megabytes worth of memory.
It might have something to do with the 21 widgets I had on the emulator, but it doesn't seem like that should matter.